Hi, welcome to my new site hosted by teamJAK. Here you can find all the latest news about my ports, and help files. If you need to contact me about anything, please goto the contact page, or visit the forums. Thanks.
NEW IN v0.3 ----------- - Multiple POI icons support - a few types of POI can now be merged in one file for simultaneous display. - POI files: removed icon size definition (the size is read from the image itself, this should be backwards compatible with prev definition though..). - speed up in menu responses - some new parameters in config file: ########################################### # THIS VARIABLE IS INTRODUCED TO SMOOTH # # THE MAP MOVEMENT BETWEEN GPS UPDATES # # IE THE MAP WILL CONTINUE MOVEMENT IN # # THE SAME DIRECTION WITH A SLIGHT # # DECREASE OF SPEED FOR EACH NEXT # # FRAME RENDERING # ########################################### SPEEDFACTOR=0.97 ########################################## ## LOAD WIFI MODULE ## ########################################## LOADWIFI=0 - NMEA buffer increased to 1024 - this may help some GPS devices - map size bug fixed. Now it should support maps up to 1024x1024 - Basic trip computer in gps mode. Display of elapsed time, distance and average speed. - Set mark. In gps mode, displays distance & direction to mark. - Scrollable menus in map/poi selectors: ability to display/scroll through up to 100 items. - Numerous improvements in gmdl tool by in7ane: new map/poi sources added, POI converter, custom map import, routing tool, etc. - Ability to disable top info bar and scale for maps with custom scales and projections: just remove coords.txt
NEW IN v0.2 ----------- - compass bug fix - CPU clock speed toggle between 222 & 333Mhz - battery life display - improved POI support (displays up to 400 closest POI on screen / works in "track up" mode too now) - basic waypoint support - new configuration paramaters (READTIME, WARNINGDISTANCE, etc) People with slow baud GPS devices should try to adjust NMEA read timing (READTIME >1) - some graphics tweaks and new sample map.
DISCLAIMER ---------- This software is distributed under GPL license and provided for education purposes only. It is not fully tested and therefore should be used with caution. I shell not be responsible for any damages and/or legal problems which may arise from using this application & underlying hardware setup. This software acquires image data from Google Maps online service. Please read and understand Google Maps' "Terms of Use" agreement before using this application.
MAIN FEATURES ------------- - Scroll through large (up to 65536x65536 pixels) maps. - Zoom in/out. The number of zoom levels depends of on the size of the map. - Large coverage. The program uses imagery from Google Maps, which currently have pretty good coverage of North America, Western Europe, Australia, Japan. Visit Google maps, to find out if they provide required coverage for your location. - Customizable map size, level of detail and coverage. - Ability to display zipped maps (currently buggy) - Ability to display satellite and hybrid maps from Google. - WIFI map retrieval: ability to acquire and store map data to memory stick over WIFI - Linux/Cygwin script is also provided to generate a map of given size and detail for a given location. - GPS support: ability to read and interpret NMEA sentences from a GPS receiver communicating through PSP's serial port. Rather simple DYI hook up with GPSlim 236 receiver from Holux is explained in following thread: http://www.dcemu.co.uk/vbulletin/showthread.php?t=30035 In GPS mode there are following features: - Speed, direction, altitude, latitude, longitude, number of satellites in view. - NORTH UP mode: map is displayed with NORTH always on top. The arrow in the middle turns to shows current direction. - TRACK UP mode: map rotates so that direction of movement is always from top down. - Record GPS data (captures NMEA sentences in gps.txt file for later replay) - POI/Attractions data support. Ability to select and display different types of attractions. - PSPSDK compatible source code provided.
INSTALLATION ------------
1.5 users: copy contents of 1.5 folder to ms:/PSP/GAME 1.0 use EBOOT.PBP from 1.0 folder with data files from 1.5 folder 2.0+ try using EBOOT.PBP from NOGPS folder with data files from 1.5 folder 2.7+ generate maps of up to 32x32 size with provided cygwin script and html files, copy them on MS and view through the PSP's browser.
View the attached README file for further details...
PSP VERSION FEATURES ------------- - Basic sound support - Music support for tracker (s3m, xm, mod) and Ogg-Vorbis files. Just rename the file in one of those formats to song1.xxx and drop it in to music directory if you want music on the background. - 3 difficulty levels settings for AI - modable design - just edit the graphics in the img folder to create your own skins.
METAL BLOB SOLID PSP (Blob Wars::: Episode 1) version 1.04 - 2006-05-18 16:43:31
METAL BLOB SOLID PSP (Blob Wars::: Episode 1) version 1.04
METAL BLOB SOLID PSP (Blob Wars::: Episode 1) version 1.04
This is a PSP adoptation of METAL BLOB SOLID from Parallel Realities (http://www.parallelrealities.co.uk) - open source tactical 2D platformer.
FEATURES ------- - Over 25 missions - More than 8 hours' gameplay! - 4 difficulty settings - Large levels with different environments, such as water, lava, ice and slime. - Use a variety of different weaponary, including machine guns and laser cannons. - Multiple objectives - Jetpack and Aqua Lung items to find - Optional blood and gore - Boss Battles! - Lots of sound effects and music tracks - Configurable controls - Cheats: get unlimited health, aqualung/jetpack, rapid fire, extra blood/gore, speed, access to all levels - Level replay value - Return to previous levels to rescue all MIAs and optional objectives.
Project Strafighter released - 2006-05-18 16:40:39
Project Strafighter v1.1 Released
May 11th, 2006, 22:24 Posted By: deniska
PROJECT STARFIGHTER PSP v1.1
This is a PSP adoptation of Project Starfighter from Parallel Realities (http://www.parallelrealities.co.uk) - horizontal space shoter with RPG elements.
FEATURES ------- - 26 missions over 4 star systems - Primary and Secondary Weapons (including a laser cannon and a charge weapon) - A weapon powerup system - Wingmates - Missions with Primary and Secondary Objectives - A Variety of Missions (Protect, Destroy, etc) - 13 different music tracks - Boss battles
NOTE: Some of game's graphics has been modified for better display on PSP's screen.
This is a PSP adoptation of KETM (studio-grey/badblocks), fast paced tyrian style 2D shooter. Featuring - 4 levels with different environments, music & bosses - 1 bonus level - 15 enemies with unique attack patterns and adjusting hostility - 7 primary weapons - 4 secondary weapons (rockets, laser, bomb, rotating shield) - 2 mods: original episode1 and 1941 mod by bourbon_bot - Fully modable design: you can change sounds, graphics, script your own attacking sequences and intensity. - Source code & PSPSDK Makefile provided